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Showing posts with label Final Fantasy XIII-2. Show all posts
Showing posts with label Final Fantasy XIII-2. Show all posts

Saturday, March 24, 2012

FFXIII-2 DLC Jihl Nabaat coliseum battle strategy

Instead of dishing out only the playable characters from the first FFXIII, Square Enix released Jihl Nabaat, the silver-haired antagonist in the first game. Surprisingly, Nabaat is a much tougher opponent than both Lightning and Amodar. This is not a battle that you can go in unprepared with the usual ravager and commando decks. Most tough battles in FFXIII-2 can be conquered with ravagers, commandos, and sentinels, but Nabaat practically wrote her own rules for the fight and thus call for a different sort of strategy.

For starters, Nabaat is practically immune to any sort of attacks. Her most powerful attack, Sadistic Surge, will most likely kill at least a single character, and it even ignores defensive advantages like the Tortoise paradigm. Nabaat doesn’t fight alone. She summons Azure Behemoths, Nightblade Pumas, and Psicom Wardens to aid her. That means for most of the fight, you’ll be fighting 6 separate characters. Thankfully, they aren’t too powerful and can be ignored. Defeating the individual monsters won’t do much good because she’ll just resummon them in full health. There is a way to defeat the monsters in a strategic order to defeat her, but that strategy is not recommended.

Wednesday, March 21, 2012

FFXIII-2 retail-exclusive preorder DLC now available on PSN and Xbox Live

Click image to see the variations of the  DLC weapons.
Remember the retail-exclusive preorder DLC for Final Fantasy XIII-2? All those add-ons plus more is now available on the PSN and Xbox live. I personally preordered from Best Buy to get the physical copy of the Episode i novella because I had a feeling Square Enix would do this sooner or later. There are 4 different iterations of each weapon which can all be bought at the Chocolina stores. The weapons themselves are relatively weak, but you’re really buying them for the passive abilities. Especially impressive is the Muramasa. In its final form, the True Muramasa, it has the added attribute of Chain Bonus 4, which can be very useful in the fight against Nabaat, a surprisingly tough DLC opponent. Check the home page later in the week when I post up my strategy for the Nabaat coliseum fight.

Serah’s weapons ($1 each): Genji Bow (GameStop preorder), Seraphic Wing (new), and Azrael (new, Xbox 360 exclusive) 

Noel’s weapons ($1 each): Catastrophe Blade (new) and Muramasa (new).

Serah’s outfit ($3): Summoner’s Garb (GameStop preorder)

Coliseum opponent ($3): Omega (Amazon preorder)

Sunday, February 19, 2012

Lightning/Amodar FFXIII-2 Coliseum DLC Review + Battle Strategies


Final Fantasy XIII-2’s Lightning and Amodar coliseum DLC had its fair share of complaints upon release whether it is about not being able to play as Lightning in the main game in the first place or the idea of being able to play as Lightning would disrupt the drama of the game’s story involving the search for Lightning herself. Starting the DLC battle, the game doesn’t hesitate to show players a short cut scene that explains the characters appearing in the coliseum are not actually who they are and instead just copies to show that this isn’t a paradox (to use words from the game) that would upset the story. Now, is the DLC worth the $3 asking price? For the novelty of fighting against and alongside Lightning and for the extra firepower of having them as monster crystals, I’d say yes, but just to be clear, this is DLC that you’d have to work for.